@startuml
sprite $hamburger [48x48/16] {
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}


!define FA5_HAMBURGER(_alias) ENTITY(rectangle,black,hamburger,_alias,FA5 HAMBURGER)
!define FA5_HAMBURGER(_alias, _label) ENTITY(rectangle,black,hamburger,_label, _alias,FA5 HAMBURGER)
!define FA5_HAMBURGER(_alias, _label, _shape) ENTITY(_shape,black,hamburger,_label, _alias,FA5 HAMBURGER)
!define FA5_HAMBURGER(_alias, _label, _shape, _color) ENTITY(_shape,_color,hamburger,_label, _alias,FA5 HAMBURGER)
skinparam folderBackgroundColor<<FA5 HAMBURGER>> White
@enduml